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Adam Winters
345 posts
Using Substance Materials in Unity
Realistic visuals with PBR terrain generator in Unity! In this video we take a look at using the new Substance Plugin in Unity. Substance Plugin on Unity Asset Store https://assetstore.unity.com/packages……
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SHATTERED // Episode 5: DIMENSION Cinematic – VALORANT
The good guys have arrived. Take your first steps into Omega Earth during Episode 5: DIMENSION. I bet you would love to see this one on Netflix. SOURCE: Valorant Youtube…
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Artist of the day: Steffen Hartmann
AOD: Steffen Hartmann / SEE FULL PORTFOLIO Artwork: Pray Sculpted, textured and rendered in Blender. Postprocessing in Photoshop.Sources Files available here: https://artstn.co/m/00DRghttps://www.instagram.com/hartmann.s_art/https://twitter.com/hartmanns_art
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The Matrix Awakens: Creating the Characters | Tech Talk | State of Unreal 2022
In this tech talk, we take a deep dive into the process of creating the characters for ‘The Matrix Awakens: An Unreal Engine 5 Experience’. We cover how we used…
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Artist of the day: Funso Sylvester Dorgu
Artist of the day: Funso Sylvester Dorgu / SEE FULL PORTFOLIO Artwork: Glass Software Used: Blender, ZBrush, Substance 3D Painter Source: Artstation
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TOP ROW INTERVIEW: VIMAL KERKETTA
My goal always lies upon to capture the essence of the character, the feeling it conveys without saying a word. Vimal Kerketta Check out Vimal’s ArtStation portfolio. INTRODUCTION My name…
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Artist of the day: Henry Yan
AOD: Henry Yan / INSTAGRAM Check out fantastic drawings and paintings of artist and art educator Henry Yan. If you love his works as I do, check also our Pinterest…
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The Development Process Behind Love, Death+Robots: Jibaro
Director Alberto Mielgo shared an in-depth breakdown of the 3D workflow behind Jibaro. If you are interested in Netflix’s Love, Death+Robots series and want to learn more about it, here’s…
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NINETY DAYS IN UNREAL ENGINE 5
The Ninety Days project kicked off with just three core artists and a simple concept: make something beautiful and inspiring, keep it real-time, and if possible, build each environment in…
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FREE head scan to MetaHuman. Future is here!
Mesh to MetaHuman The first major feature of the new MetaHuman Plugin for Unreal Engine, Mesh to MetaHuman, enables you to take your own custom facial mesh and convert it into…
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