
In this tech talk, we take a deep dive into the process of creating the characters for ‘The Matrix Awakens: An Unreal Engine 5 Experience’. We cover how we used MetaHuman Creator as a framework for building our characters, explore the latest scan and performance-capture technology, and break down the full look development process in Unreal Engine 5 that made the characters look and feel real.
SOURCE: Unreal Engine

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