Creating high-quality materials for 3D models can be time-consuming. However, with Substance 3D Sampler, you can create realistic textures in just a few minutes.
If you struggling with this tutorial by Adobe Substance 3D you’ll handle it in minutes. This tutorial will walk you through the process of creating a dirt ground material that can be used in any 3D modeling software.
Learn how to use Substance 3D Sampler to create dirt ground material in minutes.
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Efficient Methods For Mobile Game Development: Reversed Retopology
Are you struggling with retopology in order to animate your 3D character? Thanks to this remarkable method, you will avoid unnecessary complications and save a lot of time! Retopology has…
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How to Create Realistic Real-Time Hair for Game Character
If you have basic knowledge of Blender and want to learn how to create hair for the game character this course by Wingfox is perfect choice for you. — victoria from 3d.sk Course introduction…
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Learn How to Scan Yourself for Mesh to MetaHuman
Creating realistic and detailed 3D characters has always been a challenging task, requiring a great deal of skill, effort, and investment. However, thanks to the advancements in technology,…
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Nakamoto – Create a Realistic CG Portrait with Maya, ZBrush, Xgen, Arnold, and Mari
If you’re looking to create stunning CG portraits, Romain Chauliac’s tutorial is a must-have! The tutorial includes 3.5 hours of audio commentary, 35 hours of real-time video, and…
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Skin Shading in Unreal Engine 5 by Helena E H Hansen
In her skin shading tutorial for Unreal Engine, Helena Hansen shared her expertise and techniques on how to create realistic skin shading in video games. Her tutorial has become a valuable…
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How to Make Procedural Fur in Blender 3.5 with Simon Thommes
The Blender Foundation has released the latest version of the open-source 3D software Blender 3.5. New features range from support for vector displacement maps when sculpting to the…
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How to make SKIN TEXTURES in Substance Painter step-by-step tutorial
Skin texturing, especially texturing faces is one of the biggest challenges a 3D artist can experience. If you want to get a hyperrealistic result, you need to know all the base colors,…
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How a Master ZBrush Artist Marco Plouffe Sculpts and Poses a Character
We have written about Marco Plouffe and his remarkable work in the past. He is a talented digital and 3D artist who co-founded outsourcing 3D concept company Keos Masons. Since its creation,…
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Creating CG hair with J Hill
Creating realistic CG hair is one of the most challenging aspects of 3D animation. CG hair requires the artist to painstakingly create a realistic, organic look that can be easily manipulated…
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The Dwarf Warrior: 3D Character Creation For Game
In-depth tutorial for creating a 3D character for games. Master workflow from high poly to low poly character & hair modeling pipeline with Unreal Engine shaders. — victoria from 3d.sk 3D…
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