Artist of the day: Stefan Mayr / SEE FULL PORTFOLIO
Artwork: 11:58
Just a small re-imagination of a classical character we all love. This project took me couple of months of weekend work, and even though not fully satisfied, I need to call it done before it never ends
My initial main was to explore Blender’s new hair system more, until it ended up to become a little short , ha. And yes, I do like some dust
I mostly used Blender and tried to develop new tools and workflows. For the skin details and skin textures, the usual suspects Zbrush and Mari were used.
Software Used: ZBrush, Blender, Mari
Source: Artstation
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