AOD: Adam3DStudio / SEE FULL PORTFOLIO
Artwork: Kodwo 3D portrait
I have been working on enhancing realism in my models for quite some time. To achieve this, I’ve been experimenting with shaders using @texturingxyz models. My goal is to depict the highest level of realism possible, as demonstrated in the case of this model: Kodwo.
It’s been a long journey, full of attempts, light trials, but in the end, I’m happy with the outcome. I’ve finally decided to go for an enhanced version of the set I built inspired by one of my favorite photographers: @martinschoeller.
I feel very motivated in this project following the references of @sefki and the latest model created by @ianspriggs. I love their hard work in realism; both are a great source of inspiration for me!
– Skin textures (diffuse and displacement) by @texturingxyz
– Lighting setup with @cave_academy lights. A great resource for look-dev.
– Sclera texture by @texturingxyz
Software Used: ZBrush, Maya, Mari
Source: Artstation
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