Marco Plouffe is a talented digital artist, he is a 3D artist since 2010. He worked as a Character Artist for THQ, Bioware, Eidos and freelanced for many other major studios. In 2014 he co-founded his own outsourcing company with Cédric Séaut called Keos Masons. He is creating high-quality concepts and designs for games, films, and toys.
Marco Plouffe was recently a guest at the ZBrush Summit. He showcase a hard-surface model that has been created fully in ZBrush. He also showed a few techniques, with which you’ll get the desired result as quick as possible. Are you interested in how he created characters of Neo-Apocalypse? Watch this inspiring interview and find out.
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