AOD: Regie Santiago / SEE FULL PORTFOLIO
Artwork: Devastator – Godfall
Flameblood Devastator was created for the Godfall Fire & Darkness expansion. I was responsible for creating the high poly, low poly, and textures of this character and weapon seen on the images. Software used: Maya, Zbrush, Topogun, and Substance Painter. Character concept by Chris Ha and weapon concept by Steve Hui.
Source: Artstation