Creating a 3D model of a character from the beloved series Arcane is an exciting challenge for any digital sculptor. In this tutorial, we will take inspiration from the talented artist Chloe Worthy, who demonstrates her process in the video “Arcane Fanart Character Sculpting” (Watch here).
Whether you’re a beginner or an experienced artist, this step-by-step guide will help you create a detailed Arcane fanart character using sculpting software like ZBrush.
1. Gathering References
Before starting the sculpting process, it’s crucial to collect as many reference images as possible.
- Look for concept art, screenshots, and fan works to study different angles and character proportions.
- Having a mood board or an organized PureRef file can help keep your references accessible.
- Pay attention to facial features, hairstyles, clothing details, and unique accessories that define the character.

2. Blocking Out Basic Shapes
The first step in sculpting is blocking out the primary forms of your character.
- Start with simple geometric shapes to define the head, torso, limbs, and other key parts of the body.
- Focus on the proportions and silhouette rather than details at this stage.
- Use tools like Dynamesh in ZBrush to merge and refine the base forms.
💡 Tip: A strong silhouette is essential for a visually appealing character. Always check your model from different angles.
3. Refining the Sculpt
Once the base shapes are in place, begin refining the details.
- Work on defining the facial features, muscles, and clothing folds.
- Use brushes like Clay Buildup, Move, and Dam Standard to sculpt details.
- Pay special attention to areas that define the character’s personality, such as expressions, scars, or unique accessories.
👀 Reference:
For example, if you’re sculpting Vi from Arcane, studying her strong jawline, distinctive eyebrows, and gauntlets will make your model more authentic. You can check out Joshua Goe’s realistic Vi sculpt for inspiration (See here).
4. Using Reference for Accuracy
While sculpting, continuously compare your model with the references.
- Use Spotlight in ZBrush to project images directly onto your model.
- Regularly switch between different angles to maintain accuracy.
- Adjust proportions as needed before moving on to finer details.
🔥 Pro Tip: Chloe Worthy emphasizes how small refinements, like adjusting eye shape or subtle creases in the skin, can make a huge difference in character likeness.

5. Finalizing and Texturing
Once the sculpting phase is complete, move on to texturing and shading.
- Add materials and textures that match the character’s appearance.
- Experiment with lighting and rendering settings for the best presentation.
- Use Polypaint in ZBrush or export the model to Substance Painter for detailed textures.
💡 Bonus Tip: If you’re aiming for a stylized Arcane look, study how Riot Games combines hand-painted textures with realistic shading.
6. Learning from Experts
To refine your skills further, watch other tutorials from professional sculptors.
- Chloe Worthy has more sculpting videos, including “Finalizing Sculpt”, where she focuses on polishing models.
- Check out this video for more insights on how to improve your sculpts.
🎨 Community Inspiration:
Many talented artists share their Arcane fan sculpts on ArtStation and Instagram. Engaging with the community and seeking feedback can significantly improve your skills.
Conclusion
Creating a 3D Arcane fanart character is both a challenging and rewarding experience.
By following these steps and studying the work of artists like Chloe Worthy, you’ll develop a deeper understanding of stylized sculpting, detailing, and texturing.
🚀 Next Steps:
- Apply these techniques to other characters from Arcane or your own original designs.
- Experiment with different sculpting styles, from semi-realistic to exaggerated stylized looks.
- Don’t forget to share your work online and connect with other artists for feedback!
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